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STEAM – Not STEM Whitepaper | Steam Not Stem

Via Scoop.itDigital Fabrication – teaching using new technology
A special report in Business Week in 2007 observed:
“The game is changing. It isn’t just about math and science anymore. It’s about creativity, imagination, and, above all, innovation.”
On April 9, 2010 at the Arts Education Partnership National Forum, Education Secretary Duncan said,
“The arts can no longer be treated as a frill,” … arts education is essential to stimulating the creativity and innovation that will prove critical to young Americans competing in a global economy….”
At the same event Chairman Landesman of the National Endowment for the Arts (NEA) said,
“The arts provide us with new ways of thinking, new ways to draw connections…and they help maintain our competitive edge by engendering innovation and creativity.”
US businesses need more innovative employees so their companies can compete and together these businesses can provide the innovation required for our future economy. “Ready to Innovate”, a recent Conference Board report supported this need based on surveys of executives and school superintendents who agreed in the need for more innovative employees at all levels of the workforce and that education in Arts was a leading and reliable indicator of the creativity and innovation in applicants.


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